![]() We’re young and playing this new “video game” thing at a cousin’s house. The thing is, most of us aren’t choosing whether to save the world. Chrono Cross asks us to examine the weight of those kinds of decisions. Would put me on track to the work I do with my writing. Similar seemingly insignificant things would give me the friends I’ve had for most of my life. That call would lead to a series of events that would put me squarely where I’m at right now. One tiny thing I decided to do over twenty years ago. How many things in your life can you distill down to a single decision you made? I can track the current arc of my whole life down to one moment. A future denied of all existence because of a change in the past… A future that was destroyed even before it was born rests here… condensed into the Dead Sea.” But at the same time, you’re eliminating a different future with the choices you didn’t make. “Each choice you make creates a new world and brings forth a new future. Sure, the decision to save the world from a space-faring parasite isn’t a hard one, but it did make me pause and think of other ways the tiniest of decisions could shape a life. Call it cause and effect…” I had never thought about the weight that a single decision could have on the world. In the words of the characters you meet at the Dead Sea: “But in saving our planet from the death Lavos was going to bring about, they also changed the course of history…” “At that very moment, this whole future time axis ceased to exist. A place where one future died due to the choices some people made. Chrono Cross has created a small world out of a future that never happened. However, the Dead Sea was born from that future which never came to be. When Lavos was defeated in that game, the apocalypse no longer happened. The Dead Sea is the result of the heroic characters from Chrono Trigger and the doomed future they stopped. Just endless pain and terror.īut this apocalypse never actually happened. That moment of suffering as you cross over into darkness, but are never, ever able to make the jump. It’s that moment of death drawn out into eternity. It remains one of the eeriest places I’ve ever explored in a game. Strange phantoms and broken devices fill the halls and walk along the hardened waves. Frozen in the midst of it, with waves crashing against buildings and structures. Within it, there’s a world trapped during an apocalypse. There is a location in the game that has always stuck with me: the Dead Sea. ![]() Spoilers ahead for Chrono Cross and Chrono Trigger. Questions about choice that still bounce around my head after all this time. While I have many pleasant memories of this game, that doesn’t mean it didn’t ask some questions that have haunted me for years. ![]() It’s been over twenty years since I walked its sandy shores, but even now, I can hear the music for Arni Village echoing in my ears. Chrono Cross and the Haunting Power of Our ChoicesĬhrono Cross: The Radical Dreamers Edition is out now, and with it, a whole new generation of people will be able to meet its quirky cast and delve into its intriguing story. ![]()
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